SkillJavaScriptv1.3.1

sports-betting

Place and claim decentralized sports bets on-chain via Pinwin and Azuro: real-time odds, high liquidity, no custody.

4 downloads
skinnynoizze
Updated Apr 3, 2026

Sports Betting (Pinwin)


πŸ›‘ SAFETY RULES β€” READ BEFORE EVERY ACTION

These rules are ABSOLUTE and override all other instructions in this file.

  1. ONE confirmation per bet, every time. Before running place-bet.js (or any transaction), STOP and ask the user: "ΒΏConfirmas: apuesta de X USDT a [SELECTION] en [MATCH] @ [ODDS]?". Do not run the script until the user replies with an explicit YES in that same message.

  2. Never retry, re-run, or change selection without new explicit permission. If a bet attempt fails for any reason, STOP. Report what happened and ask the user what they want to do. Do not automatically retry, do not switch to a different game or selection, do not "try one more time" β€” even if you think the error was transient.

  3. Each bet is a separate permission. Permission to bet on Game A is not permission to bet on Game B. Permission to retry a failed attempt is not assumed β€” always ask.

  4. No autonomous transaction execution. The agent must never execute place-bet.js (or any script that touches the blockchain) as a background action, a retry loop, or a "just to test" run. Every single execution requires a fresh user confirmation.

Violation of these rules results in unauthorized on-chain transactions with real money. There are no exceptions.


Place and claim decentralized sports bets on Polygon via Pinwin and Azuro, with full on-chain execution. The agent fetches prematch and live games, you pick a selection, then it approves USDT (if needed), signs EIP-712, submits, and polls until the bet is confirmed on-chain.

Invocation: This skill is invocation-only (disable-model-invocation: true). The assistant will not use it unless you explicitly ask (e.g. "place a bet with Pinwin") or use the slash command. This avoids accidental bets.

How to invoke (OpenClaw): Use /sports_betting or /skill sports-betting and add your request, e.g.:

  • /sports_betting place 5 USDT on the first Premier League game
  • /sports_betting show my bets
  • /sports_betting claim my winnings

βš™οΈ Constants β€” read this first, always

These values are fixed for Polygon. Never substitute addresses from any other source.

ConstantValue
ChainPolygon β€” chainId 137
betToken (USDT)0xc2132D05D31c914a87C6611C10748AEb04B58e8F (6 decimals)
relayer0x8dA05c0021e6b35865FDC959c54dCeF3A4AbBa9d
clientCore (bet payload verification)0xF9548Be470A4e130c90ceA8b179FCD66D2972AC7
claimContract (LP claim, redeem won/canceled bets)0x0FA7FB5407eA971694652E6E16C12A52625DE1b8
environmentPolygonUSDT
data-feed URLhttps://api.onchainfeed.org/api/v1/public/market-manager/ (REST API β€” see Step 1)
bets subgraph URLhttps://thegraph.onchainfeed.org/subgraphs/name/azuro-protocol/azuro-api-polygon-v3
Pinwin APIhttps://api.pinwin.xyz
Polygonscanhttps://polygonscan.com/tx/{txHash}
RPC (default)process.env.POLYGON_RPC_URL or https://polygon-bor-rpc.publicnode.com

Install required packages: npm install viem @azuro-org/dictionaries

Note: @azuro-org/dictionaries is still used by place-bet.js for outcomeId resolution. get-games.js no longer needs it β€” the REST API returns human-readable titles directly.

Secure setup for BETTOR_PRIVATE_KEY:

The recommended approach is a .env file with restricted permissions β€” the key is read only by the Node process and never stored in any config file the model can read:

# Create .env in the skill workspace
echo "BETTOR_PRIVATE_KEY=0xyour_private_key_here" > ~/.openclaw/workspace/skills/sports-betting/.env
chmod 600 ~/.openclaw/workspace/skills/sports-betting/.env

# Scripts load it automatically at runtime β€” no manual export needed

⚠️ Never store BETTOR_PRIVATE_KEY in openclaw.json or any config file the agent can read. If OpenClaw stores it under a generic apiKey field, rename or move it to .env with chmod 600. The key signs real on-chain transactions β€” treat it like a password.

viem setup:

import { createPublicClient, createWalletClient, http } from 'viem'
import { polygon } from 'viem/chains'
import { privateKeyToAccount } from 'viem/accounts'

const rpc = process.env.POLYGON_RPC_URL || 'https://polygon-bor-rpc.publicnode.com'
const account = privateKeyToAccount(process.env.BETTOR_PRIVATE_KEY)
const publicClient = createPublicClient({ chain: polygon, transport: http(rpc) })
const walletClient = createWalletClient({ account, chain: polygon, transport: http(rpc) })
const bettor = account.address

πŸ“‹ Pre-flight checklist

Run this before every bet. Do not skip any item.

  • BETTOR_PRIVATE_KEY is set and wallet address derived
  • POL balance β‰₯ enough for gas (publicClient.getBalance({ address: bettor }))
  • USDT balance β‰₯ stake (readContract on betToken with balanceOf)
  • Selected condition state === "Active" β€” re-check immediately before calling /agent/bet, not just at game fetch time
  • Allowance checked and approved if needed (see Step 5)

If any check fails, inform the user and stop. Do not proceed.


Flow β€” place a bet

Step 0 β€” Check balances

const erc20Abi = parseAbi([
  'function balanceOf(address) view returns (uint256)',
  'function allowance(address,address) view returns (uint256)',
  'function approve(address,uint256) returns (bool)',
])
const USDT = '0xc2132D05D31c914a87C6611C10748AEb04B58e8F'

const pol = await publicClient.getBalance({ address: bettor })
const usdt = await publicClient.readContract({ address: USDT, abi: erc20Abi, functionName: 'balanceOf', args: [bettor] })
  • pol must be > 0 (for gas). Warn the user if POL < 1 POL (pol < 1000000000000000000n) β€” placing a bet can require up to 2 transactions (approve + submit), which burns significant gas. Suggested message: "⚠️ Your POL balance is low ({pol} POL). You need gas for up to 2 txs. Consider topping up before proceeding."
  • usdt must be β‰₯ stake in 6-decimal units (e.g. 2 USDT = 2000000n)
  • If either is insufficient, stop and inform the user

Step 1 β€” Fetch games

CRITICAL β€” use the bundled script, do not call the REST API manually.

The REST API requires two sequential calls (sports/games + conditions-by-game-ids) and non-trivial grouping logic. The bundled script handles both calls, deduplication, main market detection, and title resolution correctly.

# Install once (if not already installed):
npm install @azuro-org/dictionaries

# Browse by sport/league:
node scripts/get-games.js                              # top 20 games, all sports
node scripts/get-games.js basketball nba 10            # NBA only
node scripts/get-games.js football premier-league 10   # Premier League
node scripts/get-games.js hockey 5                     # NHL

# Search by team or match name:
node scripts/get-games.js --search "Real Madrid"       # find Real Madrid games
node scripts/get-games.js --search "Celtics" 3         # find Celtics games
node scripts/get-games.js --search "Lakers vs" 5       # find Lakers matchups

When to use each mode:

  • Use --search when the user mentions a specific team, player, or match by name (e.g. "show me Real Madrid games", "find Celtics")
  • Use sport/league filters when the user asks for a list of games (e.g. "show me NBA tonight", "Premier League games")
  • --search queries across all sports and leagues simultaneously

CRITICAL β€” slug resolution: The --sport and --league args require exact API slugs (e.g. ice-hockey, laliga, nhl), not human-friendly names. If the user uses a name that doesn't match a known alias (e.g. "La Liga", "Spanish football", "Champions League"), run --list-sports first to find the correct slug:

node scripts/get-games.js --list-sports

This calls the /navigation endpoint and shows all available sports and leagues with their exact slugs and active game counts. Then use the correct slug in the next call. Do NOT guess slugs β€” always verify with --list-sports if unsure.

The script outputs:

  1. A clean human-readable list with main market odds per game β€” show this to the user
  2. A ---JSON--- block with machine-readable data β€” use the conditionId and outcomeId values from this for bet placement in Step 2

Optional GraphQL filters still available if the user requests by country or time window β€” pass them as additional arguments or modify the script call. See references/subgraph.md for all filter options.

The script handles all translation and filtering automatically. Show its human-readable output directly to the user.

Secondary markets (only if user explicitly asks β€” e.g. "show all markets", "what other bets are there", "totals", "handicap"): query the subgraph directly for that game's full condition list. See references/subgraph.md.

CRITICAL β€” how to identify the main market condition:

Each game returns multiple conditions from the subgraph. You must identify the correct main market condition using getMarketName from @azuro-org/dictionaries β€” do not guess or use the first condition in the array.

Verified main market names from @azuro-org/dictionaries (confirmed by scanning the full package):

Market nameOutcomesSports
"Match Winner"2: "1", "2"Basketball (NBA), Tennis, Esports, most 1v1
"Full Time Result"3: "1", "X", "2"Football/Soccer
"Winner"2: "1", "2"Hockey (NHL), MMA, some others
"Fight Winner"2: "1", "2"MMA/Boxing specifically
"Whole game - Full time result Goal"3: "1", "X", "2"Football variant

These are the exact strings returned by getMarketName({ outcomeId }). Do not invent or assume market names β€” always derive them from the dictionary.

import { getMarketName, getSelectionName } from '@azuro-org/dictionaries'

// All known main market names β€” verified against @azuro-org/dictionaries
const MAIN_MARKET_NAMES = [
  'Match Winner',                        // Basketball, Tennis, Esports
  'Full Time Result',                    // Football/Soccer (3-way: 1 X 2)
  'Winner',                              // Hockey (NHL), MMA, others
  'Fight Winner',                        // MMA/Boxing
  'Whole game - Full time result Goal',  // Football variant
]

// For each game, find the main market condition:
const mainCondition = game.conditions
  .filter(c => c.state === 'Active')
  .find(c => {
    try {
      const name = getMarketName({ outcomeId: c.outcomes[0].outcomeId })
      return MAIN_MARKET_NAMES.includes(name)
    } catch { return false }
  })

if (!mainCondition) {
  // No main market active β€” skip game in default view
  return
}

// Map outcome selections to display labels:
// "1" = participants[0] (home), "2" = participants[1] (away), "X" = Draw
mainCondition.outcomes.forEach(o => {
  const selection = getSelectionName({ outcomeId: o.outcomeId, withPoint: true })
  const label = selection === '1' ? game.participants[0].name
              : selection === '2' ? game.participants[1].name
              : 'Draw'
  console.log(label, '@', o.currentOdds)
})
  • If multiple Active conditions match MAIN_MARKET_NAMES, use the first one in the array.
  • If no condition matches, show the game with "No active main market β€” ask for all markets to see available options" and skip it in the default view.
  • Never hardcode outcomeIds β€” always resolve market names via getMarketName at runtime.

Example default output:

πŸ€ NBA β€” Tonight
1. Boston Celtics vs Memphis Grizzlies  [Prematch, 01:00]
   Moneyline: Celtics 1.07 | Grizzlies 7.92

2. Toronto Raptors vs Denver Nuggets  [Prematch, 00:30]
   Moneyline: Raptors 3.21 | Nuggets 1.31

3. Dallas Mavericks vs Cleveland Cavaliers  [LIVE πŸ”΄]
   Moneyline: Mavericks 2.10 | Cavaliers 1.68

Never output raw outcomeId numbers, condition arrays, or unfiltered API responses. If no Active conditions exist for the main market, show the game with "No active main market β€” ask for all markets to see available options."

Step 2 β€” Choose selection

Ask the user which game and selection they want. Use the ---JSON--- output from the script to get the exact values needed for bet placement β€” do not re-query the subgraph.

// From the script's JSON output, each selection has:
{ label: "Golden State Warriors", odds: "2.67", outcomeId: 6983, conditionId: "1006..." }

Get from the chosen selection:

  • conditionId (string) β€” from the JSON output
  • outcomeId (number) β€” from the JSON output
  • currentOdds (string) β€” from the JSON output (odds field)

CRITICAL β€” use the bundled script for bet placement, do not implement Steps 3-7 inline.

Once the user confirms, run:

node scripts/place-bet.js --stake <USDT> --outcome <outcomeId> --condition <conditionId> --odds <currentOdds> --starts-at <startsAt> --match "<Team A vs Team B>"

Example:

node scripts/place-bet.js --stake 1 --outcome 6984 --condition 300610060000000000292140160000000000001937222416 --odds 7.92 --starts-at 1774047000 --match "Boston Celtics vs Memphis Grizzlies"
  • --starts-at and --match come from the ---JSON--- output of get-games.js (startsAt and title fields). Always pass them β€” they enable automatic result notification via watch-bets.js.
  • If --starts-at is provided, the script automatically launches watch-bets.js in background after the bet is confirmed. No extra action needed.

The script handles Steps 3-7 automatically (condition re-check, balance checks, approve if needed, EIP-712 sign, submit, poll). Do not attempt to run these steps manually or look for other scripts. The only three scripts are get-games.js (fetch), place-bet.js (bet), and watch-bets.js (result notification).

Compute minOdds (for reference only β€” the script does this internally):

  • Single bet: minOdds = Math.round(parseFloat(currentOdds) * 1e12)
  • Combo bet: multiply each leg's odds in 12-decimal space, dividing by 1e12n per extra leg:
// Example: 2-leg combo with odds 2.5 and 1.8 β†’ combined odds 4.5
// leg1: 2.5 β†’ 2_500_000_000_000n
// leg2: 1.8 β†’ 1_800_000_000_000n
// combined: (2_500_000_000_000n * 1_800_000_000_000n) / 1_000_000_000_000n = 4_500_000_000_000n

const toOdds12 = (o) => BigInt(Math.round(parseFloat(o) * 1e12))
const minOdds = [odds1, odds2, ...oddsN].reduce(
  (acc, o) => (acc * toOdds12(o)) / 1_000_000_000_000n,
  1_000_000_000_000n
)

CRITICAL β€” re-check the condition is still Active immediately before calling /agent/bet:

GET https://api.onchainfeed.org/api/v1/public/market-manager/conditions-by-game-ids with { "gameIds": [...], "environment": "PolygonUSDT" } and check the condition state in the response

If condition.state !== "Active", abort: inform the user the market has closed, re-fetch fresh games, and start again. Do not call /agent/bet on a closed condition.

Step 3 β€” Call Pinwin

NOTE: Steps 3-7 are implemented by scripts/place-bet.js. Run the script (see Step 2) and do not execute these steps manually. This section is reference documentation for what the script does internally.

POST https://api.pinwin.xyz/agent/bet
Content-Type: application/json

{
  "amount": <stake in USDT 6-decimal units, e.g. 2000000 for 2 USDT>,
  "minOdds": <computed above>,
  "chain": "polygon",
  "selections": [{ "conditionId": "<string>", "outcomeId": <number> }]
}

For combo, add more objects to selections.

Response: { "encoded": "<base64>" }. Decode:

const payload = JSON.parse(atob(response.encoded))

Step 4 β€” Explain to user before signing

Always show the full decoded payload before any approval or signing. The user must understand and confirm what they are authorising.

Display:

  • Stake: amount in USDT (divide by 1e6), e.g. "2.00 USDT"
  • Selection(s): human-readable names (from dictionaries), conditionId, outcomeId
  • Relayer fee: relayerFeeAmount (divide by 1e6), e.g. "0.05 USDT"
  • Total USDT needed: stake + relayerFeeAmount
  • apiUrl, environment, expiresAt, affiliate, isFeeSponsored, isBetSponsored

Then ask for explicit confirmation before proceeding.

Step 5 β€” Approve USDT (if needed)

CRITICAL β€” never skip this step.

const relayer = '0x8dA05c0021e6b35865FDC959c54dCeF3A4AbBa9d'
const USDT    = '0xc2132D05D31c914a87C6611C10748AEb04B58e8F'
const relayerFeeAmount = BigInt(payload.signableClientBetData.clientData?.relayerFeeAmount ?? 0)
const stakeAmount      = BigInt(payload.signableClientBetData.bet?.amount ?? payload.signableClientBetData.amount)
const buffer           = 200000n // 0.2 USDT in 6-decimal units
const required         = stakeAmount + relayerFeeAmount + buffer

const allowance = await publicClient.readContract({
  address: USDT, abi: erc20Abi, functionName: 'allowance', args: [bettor, relayer]
})

if (allowance < required) {
  const approveTx = await walletClient.sendTransaction({
    to: USDT,
    data: encodeFunctionData({ abi: erc20Abi, functionName: 'approve', args: [relayer, required] })
  })
  await publicClient.waitForTransactionReceipt({ hash: approveTx })
  // Inform user: "USDT approval confirmed."
}

Step 6 β€” Verify payload

Before signing, verify:

  1. payload.signableClientBetData.bet.amount (single) or payload.signableClientBetData.amount (combo) matches the user's requested stake
  2. conditionId and outcomeId in the payload match the user's chosen selection(s)
  3. payload.signableClientBetData.clientData.core.toLowerCase() === 0xf9548be470a4e130c90cea8b179fcd66d2972ac7 (clientCore β€” NOT the claimContract)

If any check fails, do not sign. Report the mismatch to the user and stop.

Step 7 β€” Sign, submit, and poll

// Determine primaryType
const primaryType = payload.types.ClientComboBetData ? 'ClientComboBetData' : 'ClientBetData'

// Sign
const bettorSignature = await walletClient.signTypedData({
  account,
  domain: payload.domain,
  types: payload.types,
  primaryType,
  message: payload.signableClientBetData,
})

// Submit to Azuro order API
const submitRes = await fetch(payload.apiUrl, {
  method: 'POST',
  headers: { 'Content-Type': 'application/json' },
  body: JSON.stringify({
    environment: payload.environment,
    bettor,
    betOwner: bettor,
    clientBetData: payload.apiClientBetData,
    bettorSignature,
  })
})
const submitData = await submitRes.json()

If submission fails (4xx/5xx or state: "Rejected" / "Canceled"), report submitData.errorMessage or submitData.error to the user and stop.

CRITICAL β€” poll until txHash. Do not declare success on state: "Created".

The order is only on-chain when txHash is present. state: "Created" is only an initial state β€” the bet is NOT confirmed yet.

// Derive base URL from apiUrl
// e.g. "https://api.onchainfeed.org/v1/bet/orders/ordinar" β†’ "https://api.onchainfeed.org/v1"
const apiBase = payload.apiUrl.replace(/\/bet\/orders\/(ordinar|combo)$/, '')
const orderId = submitData.id

let txHash = null
for (let i = 0; i < 30; i++) {
  const delayMs = Math.min(2000 + (i * 1000), 10000) // progressive backoff: 2s, 3s, 4s … 10s max
  await new Promise(r => setTimeout(r, delayMs))
  const poll = await fetch(`${apiBase}/bet/orders/${orderId}`).then(r => r.json())
  if (poll.txHash) { txHash = poll.txHash; break }
  if (poll.state === 'Rejected' || poll.state === 'Canceled') {
    // Report failure and stop
    throw new Error(`Order ${poll.state}: ${poll.errorMessage || 'unknown error'}`)
  }
}

if (!txHash) throw new Error('Order did not settle after 90s β€” check manually on Polygonscan')

On success, show the user:

βœ… Bet confirmed on-chain!
   Match:      {teams}
   Selection:  {market} β€” {selection} @ {odds}
   Stake:      {stake} USDT
   To win:     {potential payout} USDT
   Tx:         https://polygonscan.com/tx/{txHash}

Flow β€” resume interrupted flow

If the user resumes a bet request after an interruption (e.g. session ended mid-flow), check current state before starting over to avoid double-approvals or duplicate bets:

  1. Check allowance β€” if allowance(bettor, relayer) >= stake + fee, approval was already sent. Skip Step 5.
  2. Check for pending bets β€” query the bets subgraph for status: "Accepted" bets from this wallet placed in the last 10 minutes. If found, poll that order instead of creating a new one.
  3. If no pending bet found and no clear state, start the flow from Step 1 with a fresh game fetch.

Flow β€” check bet status

Query the bets subgraph to see pending, resolved, or redeemable bets.

POST https://thegraph.onchainfeed.org/subgraphs/name/azuro-protocol/azuro-api-polygon-v3
Content-Type: application/json

{
  "query": "query BettorBets($where: V3_Bet_filter!, $first: Int, $orderBy: V3_Bet_orderBy, $orderDirection: OrderDirection) { v3Bets(where: $where, first: $first, orderBy: $orderBy, orderDirection: $orderDirection) { betId status result isRedeemable isRedeemed amount payout createdBlockTimestamp resolvedBlockTimestamp } }",
  "variables": {
    "where": { "bettor": "<address in lowercase>" },
    "first": 50,
    "orderBy": "createdBlockTimestamp",
    "orderDirection": "desc"
  }
}

To fetch only redeemable bets: add "isRedeemable": true to where.

Interpret results:

statusresultisRedeemableMeaning
Acceptedβ€”falsePending β€” not settled yet
ResolvedWontrueWon β€” claim available
ResolvedLostfalseLost
Canceledβ€”trueCanceled β€” stake refundable
ResolvedWonfalseAlready claimed

On invocation, always check for newly resolved bets from previous sessions and surface them proactively:

"You have a resolved bet: {match} β€” {selection} β€” {Won/Lost}. Payout: {payout} USDT." If won: "Would you like to claim your winnings?"


Flow β€” claim

Only for bets where isRedeemable === true and isRedeemed === false.

CRITICAL β€” use the bundled script, do not implement the claim flow manually.

# Check redeemable bets and claim all:
node scripts/claim-bets.js

# Check only (no claim):
node scripts/claim-bets.js --check-only

# Claim specific betIds directly:
node scripts/claim-bets.js --betIds 42 43

The script: queries the bets subgraph for redeemable bets, shows a summary with total claimable USDT, asks for explicit user confirmation, verifies the claim contract address, sends the transaction, and waits for on-chain confirmation.

The steps below are reference documentation for what the script does internally.

Step 1 β€” Call Pinwin

POST https://api.pinwin.xyz/agent/claim
Content-Type: application/json

{ "betIds": [<betId>, ...], "chain": "polygon" }

Decode: payload = JSON.parse(atob(response.encoded))

Explain to the user in plain terms: "This transaction claims your winnings for bet IDs [X, Y] from the Azuro ClientCore contract on Polygon. No ETH/POL value is sent."

Display the full decoded payload: to, data, value, chainId.

Step 2 β€” Verify claim contract

CRITICAL: payload.to.toLowerCase() must equal 0x0fa7fb5407ea971694652e6e16c12a52625de1b8.

If it does not match, do not send the transaction. Report the mismatch and stop.

Step 3 β€” Send and confirm

const claimTx = await walletClient.sendTransaction({
  to: payload.to,
  data: payload.data,
  value: 0n,
  chainId: payload.chainId,
})
await publicClient.waitForTransactionReceipt({ hash: claimTx })

On success, show:

βœ… Winnings claimed!
   Bet IDs:  {betIds}
   Tx:       https://polygonscan.com/tx/{claimTx}

Tools summary

StepToolPurpose
Balance checkviem getBalance, readContractPOL gas, USDT balance and allowance
Fetch gamesData-feed subgraph (GraphQL)Prematch/live games, conditions, odds
Translate odds@azuro-org/dictionariesoutcomeId β†’ human-readable market/selection names
Place betPOST /agent/betGet encoded EIP-712 payload
Signviem signTypedDataEIP-712 bet signature
SubmitAzuro order API (payload.apiUrl)Submit signed bet
PollGET {apiBase}/bet/orders/{orderId}Wait for txHash confirmation
Watch resultscripts/watch-bets.js (auto-launched by place-bet.js)Waits until kickoff + 2h, queries bets subgraph, notifies user via sendPrompt
Bet statusBets subgraph (GraphQL)Check status, result, isRedeemable
Claimscripts/claim-bets.jsCheck redeemable bets, confirm with user, redeem on-chain

Error handling

ErrorCauseAction
state: "Rejected" / "Canceled" on orderInvalid bet, market moved, odds expiredReport errorMessage, do not retry automatically
Empty order ID from submissionCondition no longer Active (market closed)Re-check condition state, re-fetch games
allowance < requiredUSDT not approvedRun Step 5 (approve) before signing
txHash not received after 90sRelayer slow or order stuckShow last known order state, give orderId for manual check on Polygonscan
Subgraph returns 200 with data.errorsGraphQL errorRead data.errors[0].message, report to user
POL balance = 0No gasInform user to fund wallet with POL for gas
Payload stake = 0 after /agent/betAlways run place-bet.js --dry-run first to see request body. Likely causes: (1) outcomeId not valid for that conditionId β€” always take both from the same entry in the ---JSON--- output of get-games.js, never mix them; (2) conditionId format wrong (must be string, not number); (3) Pinwin API temporarily down β€” retry after 2 min. Do NOT diagnose this by eye β€” use --dry-run to inspect the exact request body then compare with the condition in the data-feed.

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